So Monte has talked me into joining his Tuesday night D&D campaign. Apparently, the Tempe players quit, so they were moving the campaign into central Phoenix from north Tempe. All three other players were Mikes, so the DM nicknamed them as DM-Mike, Host-Mike, and Player-Mike. The campaign uses a few optional and house rules including rolling for defense (instead of a +10 static AC), alchemical and magic items can be purchased with starting funds but will be scarce afterwards, magic (divine and arcane) users and items are rarer than rare, certain races and subraces are changed for player characters (including orcs and goblins as options), unnamed characters with 1 HP (basically using the rules for mooks in Feng Shui terms), and no psionics.
I created an Aquatic Elf Cleric of Deep Sashelas. I don’t know why aquatic elves were on his list of allowed races, but I’ve always wanted to play one. While I was finishing up my character, the other two players began the mission. Our characters were hired by Quarius the Sorceror to root out the evil which has infested a temple of Heironeous. Player-Mike is playing a Half-Draw Sorcerer by the name of Galen, Host-Mike is playing a Dwarven Fighter by the name of Garik, and DM-Mike is playing a Human Fighter named Harod to fill out the party. The three reached the temple during a downpour and began killing the faithful guards of the temple. When the found young acolytes they let them flee for their lives, then began looting. Once my character was done, he raced to catch up with the rest of the party. When he met the fleeing young acolytes, they warned him of the evil infesting the temple (ie the other player characters) and so he was spurred on toward his quest.
Once all the player characters reunited, he used his divinely granted powers to heal the party. That freaked out Garik and Harod, who distrust magic despite working for a sorcerer. Our characters stumbled across some small, flat-nosed, blackened creatures who fled from our assault. They tried claiming that we were on the same side. When more guards showed up, they didn’t believe us about how they were preventing us from chasing these evil creatures and joined comabt with us. I chose to have my character defend himself without injuring the guards, the others chose straight out combat. As they were losing, they retreated — separating my character from the others. As Rek’lawd-Nal freed himself from the combat he continued his search in the pouring rain for the little buggers who were infesting the temple, lighting a sunrod in the process. How we pick up next session should be interesting.
Out of character, it’s fairly obvious that Quarius has hired our characters to exterminate the good faithful of Heironeous and sent some evil minions to assist us. In character, Rek’ hasn’t seen his party attack any of the good folk, but has seen dead guards, fleeing children, and evil minions. Not being a denizen of the surface world (and not having any ranks in Knowledge: Religion) he assumes that the temple is neutral, nor does he think of his faith as a cult. He thinks nothing about revealing his faith nor using the divine might provided by his faith.
Thanks to MaulKat for the quiz:
What Lord of the Rings race do you belong to?
Hobbit
You belong to the Hobbits race! Undoubtedly related to Men, in these halflings lays also the future of Middle-Earth. When Hobbits are called upon they do not stray from their quest, and they seldom fail. Their origins are neither known nor recorded in any book or scroll, but they, too, spawn from multiple houses. They befriended Elves and are skilled in song and speech, but also have a tradition of hunting. They all have curly hair and hairy big feet. Some other Hobbits are Frodo, Sam, Pippin, and Merry.
Hey – try this personality test and see how we compare
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