Let's see. I guess I owe you the recap of Steve's D&D game from Saturday the 5th of July. Only Mike, Mike, and I were there, and Steve decided to host it at his own place. Our characters, plus Rodolpho and Rubin went out on a clockwise circuit of the outer environs of Daggerdale. We foiled an ambush prepared for us by Zhent scouts, followed them down to the covered fox holes to which they had retreated for another attempted ambush, and slew all but two who fled in separate directions. We then continued our circuit unmolested, running into a party doing the counterclockwise rotation at the end of the night.
Friday the 11th of July was Jackson's game, which was still being played at Tom, Lori, Russ, and Trav's place. We resolved the cliffhanger where seven shadowy Squigbarms entered the clearing, saying in an unnatural voice, "Don't let him kill us!" Of course the party attacked Squigbarm, destroying the defensive mirror images that Shadowstuff had created for them. Once he started losing images that the party wasn't attacking, he cast summon monster and had a lantern arcon fire its light blasts at the closest evil target. By then, Squig was only trying to defend himself from Ryllis, Deloan, and Cyrus as the rest had switched to defending him once Zed had declared that the shadowy Squigbarm did not detect as evil. Even after the improved invisiblity enhanced assassin stabbed Squig, Deloan refused to quit combating him. He even went so low as to ask Squig to catch a rock so that he could determine which of the remaining two images the assassin should target. The party took care of four images, while the assassin only had to destroy two. Way to go "friends"!
That's when the green dragon showed up, alerted by the noise of combat. Zed and the lantern arcon kept the assassin busy while Ethan summoned some dire bats and thoqua to reveal the invisible assassin. The rest of us tried to converse with the dragon. After she cast a spell to see our invisible opponent, she dismissed him by saying that she wasn't going to intervene. Apparently it was beneath her to assist the assassin, as she felt it best that he succeed or fail in his mission on his own. She could easily tell by scent which of us had been involved in the death of her children, but she listened to us as we explained our fears for her safety. She laughed us off and explained that she was too large of a dragon to work as the White Death's spell component. She then laid some heavy hints that Snowfall and Verdigris were the exact right size, however. When it was apparent that she knew more of the assassin than she had said thus far, Squigbarm traded his level one Pearl of Power for the information.
The assassin was one of the descendants of the Seven Kings in the Tomb of Deken Thal. Mouser is an assassin by trade who has been assigned the task of obtaining the Black Key, the name the forces of evil have given to Shadowstuff. Finally, all of the clues start falling into place, and all it took was a little bribery. That'll be evil's fall right there. So long as the our party of good doesn't kill each other first. ![]()
I guess I'll recap Jackson's game on Friday the 18th later today. I'll catch up yet!
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